*/
virtual void DoCreatePropertyMap( Property::Map& map ) const;
+ /**
+ * @copydoc Visual::Base::CreateInstancePropertyMap
+ */
+ virtual void DoCreateInstancePropertyMap( Property::Map& map ) const;
+
protected:
/**
void SetTextureRectUniform( const Vector4& textureRect );
/**
- * Clean the renderer from cache, and remove the image from atlas if it is not used anymore
+ * Remove the image from atlas if it is not used anymore.
*/
- void CleanCache(const std::string& url);
+ void RemoveFromAtlas(const std::string& url);
/**
* Helper method to set individual values by index key.