*/
Shader GenerateShader() const override;
+ /**
+ * @copydoc Visual::Base::OnGetPropertyObject
+ */
+ Dali::Property OnGetPropertyObject(Dali::Property::Key key) override;
+
public:
/**
* @copydoc AtlasUploadObserver::UploadCompleted
private:
Vector4 mPixelArea;
+ Property::Index mPixelAreaIndex;
WeakHandle<Actor> mPlacementActor;
VisualUrl mImageUrl;
TextureManager::MaskingDataPointer mMaskingData;