#include <dali/public-api/images/resource-image.h>
#include <dali/public-api/images/native-image.h>
#include <dali/devel-api/images/texture-set-image.h>
-#include <dali/devel-api/adaptor-framework/bitmap-loader.h>
#include <dali/devel-api/adaptor-framework/image-loading.h>
#include <dali/devel-api/scripting/enum-helper.h>
#include <dali/devel-api/scripting/scripting.h>
{
if( mImageUrl.IsValid() )
{
- BitmapLoader loader = BitmapLoader::New( mImageUrl.GetUrl(), mDesiredSize, mFittingMode, mSamplingMode );
- loader.Load();
- mPixels = loader.GetPixelData();
+ Devel::PixelBuffer pixelBuffer = LoadImageFromFile( mImageUrl.GetUrl(), mDesiredSize, mFittingMode, mSamplingMode );
+
+ if( pixelBuffer )
+ {
+ mPixels = Devel::PixelBuffer::Convert(pixelBuffer); // takes ownership of buffer
+ }
mTextureLoading = false;
}
}