// INTERNAL HEADER
#include <dali-toolkit/public-api/visuals/image-visual-properties.h>
+#include <dali-toolkit/devel-api/visual-factory/devel-visual-properties.h>
#include <dali-toolkit/internal/visuals/visual-string-constants.h>
#include <dali-toolkit/internal/visuals/visual-factory-impl.h>
#include <dali-toolkit/internal/visuals/visual-factory-cache.h>
uniform mediump vec4 pixelArea;
varying mediump vec2 vTexCoord;\n
\n
+
+ //Visual size and offset
+ uniform mediump vec2 offset;\n
+ uniform mediump vec2 size;\n
+ uniform mediump vec4 offsetSizeMode;\n
+ uniform mediump vec2 origin;\n
+ uniform mediump vec2 anchorPoint;\n
+
+ vec4 ComputeVertexPosition()\n
+ {\n
+ vec2 visualSize = mix(uSize.xy*size, size, offsetSizeMode.zw );\n
+ vec2 visualOffset = mix( offset, offset/uSize.xy, offsetSizeMode.xy);\n
+ return vec4( (aPosition + anchorPoint)*visualSize + (visualOffset + origin)*uSize.xy, 0.0, 1.0 );\n
+ }\n
+
void main()\n
{\n
- mediump vec4 vertexPosition = vec4(aPosition, 0.0, 1.0);\n
- vertexPosition.xyz *= uSize;\n
- vertexPosition = uMvpMatrix * vertexPosition;\n
- \n
+ mediump vec4 vertexPosition = uMvpMatrix *ComputeVertexPosition();\n
vTexCoord = pixelArea.xy+pixelArea.zw*(aPosition + vec2(0.5) );\n
gl_Position = vertexPosition;\n
}\n
} // unnamed namespace
-ImageVisualPtr ImageVisual::New( VisualFactoryCache& factoryCache )
-{
- return new ImageVisual( factoryCache );
-}
-
ImageVisualPtr ImageVisual::New( VisualFactoryCache& factoryCache,
const std::string& imageUrl,
ImageDimensions size,
return new ImageVisual( factoryCache, image );
}
-ImageVisual::ImageVisual( VisualFactoryCache& factoryCache )
-: Visual::Base( factoryCache ),
- mImage(),
- mPixels(),
- mPixelArea( FULL_TEXTURE_RECT ),
- mPlacementActor(),
- mImageUrl(),
- mDesiredSize(),
- mFittingMode( FittingMode::DEFAULT ),
- mSamplingMode( SamplingMode::DEFAULT ),
- mWrapModeU( WrapMode::DEFAULT ),
- mWrapModeV( WrapMode::DEFAULT )
-{
-}
-
ImageVisual::ImageVisual( VisualFactoryCache& factoryCache,
const std::string& imageUrl,
ImageDimensions size,
void ImageVisual::DoSetProperties( const Property::Map& propertyMap )
{
- Property::Value* imageURLValue = propertyMap.Find( Toolkit::ImageVisual::Property::URL, IMAGE_URL_NAME );
- if( imageURLValue )
+ // Url is already received in constructor
+ Property::Value* fittingValue = propertyMap.Find( Toolkit::ImageVisual::Property::FITTING_MODE, IMAGE_FITTING_MODE );
+ if( fittingValue )
{
- imageURLValue->Get( mImageUrl );
- if( !mImageUrl.empty() )
- {
- mImage.Reset();
- }
-
- Property::Value* fittingValue = propertyMap.Find( Toolkit::ImageVisual::Property::FITTING_MODE, IMAGE_FITTING_MODE );
- if( fittingValue )
- {
- int value;
- Scripting::GetEnumerationProperty( *fittingValue, FITTING_MODE_TABLE, FITTING_MODE_TABLE_COUNT, value );
- mFittingMode = Dali::FittingMode::Type( value );
- }
-
- Property::Value* samplingValue = propertyMap.Find( Toolkit::ImageVisual::Property::SAMPLING_MODE, IMAGE_SAMPLING_MODE );
- if( samplingValue )
- {
- int value;
- Scripting::GetEnumerationProperty( *samplingValue, SAMPLING_MODE_TABLE, SAMPLING_MODE_TABLE_COUNT, value );
- mSamplingMode = Dali::SamplingMode::Type( value );
- }
+ int value;
+ Scripting::GetEnumerationProperty( *fittingValue, FITTING_MODE_TABLE, FITTING_MODE_TABLE_COUNT, value );
+ mFittingMode = Dali::FittingMode::Type( value );
+ }
- int desiredWidth = 0;
- Property::Value* desiredWidthValue = propertyMap.Find( Toolkit::ImageVisual::Property::DESIRED_WIDTH, IMAGE_DESIRED_WIDTH );
- if( desiredWidthValue )
- {
- desiredWidthValue->Get( desiredWidth );
- }
+ Property::Value* samplingValue = propertyMap.Find( Toolkit::ImageVisual::Property::SAMPLING_MODE, IMAGE_SAMPLING_MODE );
+ if( samplingValue )
+ {
+ int value;
+ Scripting::GetEnumerationProperty( *samplingValue, SAMPLING_MODE_TABLE, SAMPLING_MODE_TABLE_COUNT, value );
+ mSamplingMode = Dali::SamplingMode::Type( value );
+ }
- int desiredHeight = 0;
- Property::Value* desiredHeightValue = propertyMap.Find( Toolkit::ImageVisual::Property::DESIRED_HEIGHT, IMAGE_DESIRED_HEIGHT );
- if( desiredHeightValue )
- {
- desiredHeightValue->Get( desiredHeight );
- }
+ int desiredWidth = 0;
+ Property::Value* desiredWidthValue = propertyMap.Find( Toolkit::ImageVisual::Property::DESIRED_WIDTH, IMAGE_DESIRED_WIDTH );
+ if( desiredWidthValue )
+ {
+ desiredWidthValue->Get( desiredWidth );
+ }
- Property::Value* pixelAreaValue = propertyMap.Find( Toolkit::ImageVisual::Property::PIXEL_AREA, PIXEL_AREA_UNIFORM_NAME );
- if( pixelAreaValue )
- {
- pixelAreaValue->Get( mPixelArea );
- }
+ int desiredHeight = 0;
+ Property::Value* desiredHeightValue = propertyMap.Find( Toolkit::ImageVisual::Property::DESIRED_HEIGHT, IMAGE_DESIRED_HEIGHT );
+ if( desiredHeightValue )
+ {
+ desiredHeightValue->Get( desiredHeight );
+ }
- Property::Value* wrapModeValueU = propertyMap.Find( Toolkit::ImageVisual::Property::WRAP_MODE_U, IMAGE_WRAP_MODE_U );
- if( wrapModeValueU )
- {
- int value;
- Scripting::GetEnumerationProperty( *wrapModeValueU, WRAP_MODE_TABLE, WRAP_MODE_TABLE_COUNT, value );
- mWrapModeU = Dali::WrapMode::Type( value );
- }
+ Property::Value* pixelAreaValue = propertyMap.Find( Toolkit::ImageVisual::Property::PIXEL_AREA, PIXEL_AREA_UNIFORM_NAME );
+ if( pixelAreaValue )
+ {
+ pixelAreaValue->Get( mPixelArea );
+ }
- Property::Value* wrapModeValueV = propertyMap.Find( Toolkit::ImageVisual::Property::WRAP_MODE_V, IMAGE_WRAP_MODE_V );
- if( wrapModeValueV )
- {
- int value;
- Scripting::GetEnumerationProperty( *wrapModeValueV, WRAP_MODE_TABLE, WRAP_MODE_TABLE_COUNT, value );
- mWrapModeV = Dali::WrapMode::Type( value );
- }
+ Property::Value* wrapModeValueU = propertyMap.Find( Toolkit::ImageVisual::Property::WRAP_MODE_U, IMAGE_WRAP_MODE_U );
+ if( wrapModeValueU )
+ {
+ int value;
+ Scripting::GetEnumerationProperty( *wrapModeValueU, WRAP_MODE_TABLE, WRAP_MODE_TABLE_COUNT, value );
+ mWrapModeU = Dali::WrapMode::Type( value );
+ }
- mDesiredSize = ImageDimensions( desiredWidth, desiredHeight );
+ Property::Value* wrapModeValueV = propertyMap.Find( Toolkit::ImageVisual::Property::WRAP_MODE_V, IMAGE_WRAP_MODE_V );
+ if( wrapModeValueV )
+ {
+ int value;
+ Scripting::GetEnumerationProperty( *wrapModeValueV, WRAP_MODE_TABLE, WRAP_MODE_TABLE_COUNT, value );
+ mWrapModeV = Dali::WrapMode::Type( value );
}
+ mDesiredSize = ImageDimensions( desiredWidth, desiredHeight );
+
Property::Value* syncLoading = propertyMap.Find( Toolkit::ImageVisual::Property::SYNCHRONOUS_LOADING, SYNCHRONOUS_LOADING );
if( syncLoading )
{
mImpl->mFlags |= Impl::IS_SYNCHRONOUS_RESOURCE_LOADING;
// if sync loading is required, the loading should start immediately when new image url is set or the actor is off stage
// ( for on-stage actor with image url unchanged, resource loading is already finished)
- if( imageURLValue )
+ if( mImageUrl.size() > 0u )
{
LoadResourceSynchronously();
}
mImpl->mRenderer = Renderer::New( geometry, shader );
DALI_ASSERT_DEBUG( textures );
mImpl->mRenderer.SetTextures( textures );
+
+ //Register transform properties
+ mImpl->mTransform.RegisterUniforms( mImpl->mRenderer, Direction::LEFT_TO_RIGHT );
}
void ImageVisual::CreateNativeImageRenderer( NativeImage& nativeImage )
}
mImpl->mRenderer = Renderer::New( geometry, shader );
+
+ //Register transform properties
+ mImpl->mTransform.RegisterUniforms( mImpl->mRenderer, Direction::LEFT_TO_RIGHT );
}
( strncasecmp( imageUrl.c_str(), HTTPS_URL, sizeof(HTTPS_URL) -1 ) != 0 ) )
{
bool defaultWrapMode = mWrapModeU <= WrapMode::CLAMP_TO_EDGE && mWrapModeV <= WrapMode::CLAMP_TO_EDGE;
- bool cacheable = defaultWrapMode && mPixelArea == FULL_TEXTURE_RECT;
+ bool defaultTransform = mImpl->mTransform.mSize == Vector2::ONE &&
+ mImpl->mTransform.mOffset == Vector2::ZERO &&
+ mImpl->mTransform.mOffsetSizeMode == Vector4::ZERO &&
+ mImpl->mTransform.mOrigin == Toolkit::Align::CENTER &&
+ mImpl->mTransform.mAnchorPoint == Toolkit::Align::CENTER;
+
+ bool cacheable = defaultWrapMode && defaultTransform && mPixelArea == FULL_TEXTURE_RECT;
+
mImpl->mFlags &= ~Impl::IS_FROM_CACHE;
if( cacheable ) // fetch the renderer from cache if exist
void ImageVisual::DoCreatePropertyMap( Property::Map& map ) const
{
map.Clear();
- map.Insert( Toolkit::Visual::Property::TYPE, Toolkit::Visual::IMAGE );
+ map.Insert( Toolkit::VisualProperty::TYPE, Toolkit::Visual::IMAGE );
bool sync = IsSynchronousResourceLoading();
map.Insert( SYNCHRONOUS_LOADING, sync );
return Dali::Property::Value();
}
+void ImageVisual::OnSetTransform()
+{
+ if( mImpl->mRenderer )
+ {
+ mImpl->mTransform.RegisterUniforms( mImpl->mRenderer, Direction::LEFT_TO_RIGHT );
+ }
+}
+
Shader ImageVisual::GetImageShader( VisualFactoryCache& factoryCache, bool atlasing, bool defaultTextureWrapping )
{
Shader shader;