case Toolkit::ImageVisual::Property::ATLASING:
{
- bool atlasing = false;
- mAttemptAtlasing = value.Get( atlasing );
+ value.Get( mAttemptAtlasing );
break;
}
ResourceReady( resourceStatus );
}
}
+
+ // Storing TextureSet needed when renderer staged.
+ if( ! mImpl->mRenderer )
+ {
+ mTextures = textureSet;
+ }
+
mLoading = false;
}