bool ImageVisual::AttemptAtlasing()
{
- return (!mImpl->mCustomShader && mImageUrl.GetProtocolType() == VisualUrl::LOCAL && mAttemptAtlasing);
+ return (!mImpl->mCustomShader && (mImageUrl.IsLocalResource() || mImageUrl.IsBufferResource()) && mAttemptAtlasing);
}
void ImageVisual::InitializeRenderer()