Visuals - Avoid having 2 devel headers for visual-properties.h
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / visuals / gradient / gradient-visual.cpp
index 75155d7..f573c1c 100644 (file)
@@ -29,7 +29,7 @@
 
 // INTERNAL INCLUDES
 #include <dali-toolkit/public-api/visuals/gradient-visual-properties.h>
-#include <dali-toolkit/devel-api/visual-factory/devel-visual-properties.h>
+#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
 #include <dali-toolkit/internal/visuals/visual-factory-impl.h>
 #include <dali-toolkit/internal/visuals/visual-factory-cache.h>
 #include <dali-toolkit/internal/visuals/visual-string-constants.h>
@@ -277,7 +277,7 @@ void GradientVisual::DoSetOnStage( Actor& actor )
 void GradientVisual::DoCreatePropertyMap( Property::Map& map ) const
 {
   map.Clear();
-  map.Insert( Toolkit::VisualProperty::TYPE, Toolkit::Visual::GRADIENT );
+  map.Insert( Toolkit::DevelVisual::Property::TYPE, Toolkit::Visual::GRADIENT );
   map.Insert( Toolkit::GradientVisual::Property::UNITS, mGradient->GetGradientUnits() );
   map.Insert( Toolkit::GradientVisual::Property::SPREAD_METHOD, mGradient->GetSpreadMethod() );