-{
- VisualFactoryCache::GRADIENT_SHADER_LINEAR_BOUNDING_BOX,
- VisualFactoryCache::GRADIENT_SHADER_LINEAR_BOUNDING_BOX_ROUNDED_CORNER,
- VisualFactoryCache::GRADIENT_SHADER_LINEAR_BOUNDING_BOX_BORDERLINE,
- VisualFactoryCache::GRADIENT_SHADER_LINEAR_BOUNDING_BOX_ROUNDED_BORDERLINE,
- VisualFactoryCache::GRADIENT_SHADER_LINEAR_USER_SPACE,
- VisualFactoryCache::GRADIENT_SHADER_LINEAR_USER_SPACE_ROUNDED_CORNER,
- VisualFactoryCache::GRADIENT_SHADER_LINEAR_USER_SPACE_BORDERLINE,
- VisualFactoryCache::GRADIENT_SHADER_LINEAR_USER_SPACE_ROUNDED_BORDERLINE,
- VisualFactoryCache::GRADIENT_SHADER_RADIAL_BOUNDING_BOX,
- VisualFactoryCache::GRADIENT_SHADER_RADIAL_BOUNDING_BOX_ROUNDED_CORNER,
- VisualFactoryCache::GRADIENT_SHADER_RADIAL_BOUNDING_BOX_BORDERLINE,
- VisualFactoryCache::GRADIENT_SHADER_RADIAL_BOUNDING_BOX_ROUNDED_BORDERLINE,
- VisualFactoryCache::GRADIENT_SHADER_RADIAL_USER_SPACE,
- VisualFactoryCache::GRADIENT_SHADER_RADIAL_USER_SPACE_ROUNDED_CORNER,
- VisualFactoryCache::GRADIENT_SHADER_RADIAL_USER_SPACE_BORDERLINE,
- VisualFactoryCache::GRADIENT_SHADER_RADIAL_USER_SPACE_ROUNDED_BORDERLINE,
+ {
+ VisualFactoryCache::GRADIENT_SHADER_LINEAR_BOUNDING_BOX,
+ VisualFactoryCache::GRADIENT_SHADER_LINEAR_BOUNDING_BOX_ROUNDED_CORNER,
+ VisualFactoryCache::GRADIENT_SHADER_LINEAR_BOUNDING_BOX_BORDERLINE,
+ VisualFactoryCache::GRADIENT_SHADER_LINEAR_BOUNDING_BOX_ROUNDED_BORDERLINE,
+ VisualFactoryCache::GRADIENT_SHADER_LINEAR_USER_SPACE,
+ VisualFactoryCache::GRADIENT_SHADER_LINEAR_USER_SPACE_ROUNDED_CORNER,
+ VisualFactoryCache::GRADIENT_SHADER_LINEAR_USER_SPACE_BORDERLINE,
+ VisualFactoryCache::GRADIENT_SHADER_LINEAR_USER_SPACE_ROUNDED_BORDERLINE,
+ VisualFactoryCache::GRADIENT_SHADER_RADIAL_BOUNDING_BOX,
+ VisualFactoryCache::GRADIENT_SHADER_RADIAL_BOUNDING_BOX_ROUNDED_CORNER,
+ VisualFactoryCache::GRADIENT_SHADER_RADIAL_BOUNDING_BOX_BORDERLINE,
+ VisualFactoryCache::GRADIENT_SHADER_RADIAL_BOUNDING_BOX_ROUNDED_BORDERLINE,
+ VisualFactoryCache::GRADIENT_SHADER_RADIAL_USER_SPACE,
+ VisualFactoryCache::GRADIENT_SHADER_RADIAL_USER_SPACE_ROUNDED_CORNER,
+ VisualFactoryCache::GRADIENT_SHADER_RADIAL_USER_SPACE_BORDERLINE,
+ VisualFactoryCache::GRADIENT_SHADER_RADIAL_USER_SPACE_ROUNDED_BORDERLINE,