Add name of shader what we generate as default
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / visuals / gradient / gradient-visual.cpp
index 8267973..1aa9bd8 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2023 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2024 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -413,9 +413,9 @@ Shader GradientVisual::GenerateShader() const
       vertexShaderPrefixList += "#define USER_SPACE\n";
     }
 
-    shader = Shader::New(Dali::Shader::GetVertexShaderPrefix() + vertexShaderPrefixList + SHADER_GRADIENT_VISUAL_SHADER_VERT.data(),
-                         Dali::Shader::GetFragmentShaderPrefix() + fragmentShaderPrefixList + SHADER_GRADIENT_VISUAL_SHADER_FRAG.data());
-    mFactoryCache.SaveShader(shaderType, shader);
+    shader = mFactoryCache.GenerateAndSaveShader(shaderType,
+                                                 Dali::Shader::GetVertexShaderPrefix() + vertexShaderPrefixList + SHADER_GRADIENT_VISUAL_SHADER_VERT.data(),
+                                                 Dali::Shader::GetFragmentShaderPrefix() + fragmentShaderPrefixList + SHADER_GRADIENT_VISUAL_SHADER_FRAG.data());
   }
 
   return shader;