Visual::Base::SetSize( size );
}
-void GradientVisual::SetClipRect( const Rect<int>& clipRect )
-{
- Visual::Base::SetClipRect( clipRect );
-
- //ToDo: renderer responds to the clipRect change
-}
-
-void GradientVisual::SetOffset( const Vector2& offset )
-{
- //ToDo: renderer applies the offset
-}
-
void GradientVisual::DoSetOnStage( Actor& actor )
{
InitializeRenderer();