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[dali_2.3.23] Merge branch 'devel/master'
[platform/core/uifw/dali-toolkit.git]
/
dali-toolkit
/
internal
/
visuals
/
color
/
color-visual.h
diff --git
a/dali-toolkit/internal/visuals/color/color-visual.h
b/dali-toolkit/internal/visuals/color/color-visual.h
index
bb8bc95
..
0a8a8b2
100644
(file)
--- a/
dali-toolkit/internal/visuals/color/color-visual.h
+++ b/
dali-toolkit/internal/visuals/color/color-visual.h
@@
-123,6
+123,14
@@
protected:
*/
Dali::Property OnGetPropertyObject(Dali::Property::Key key) override;
*/
Dali::Property OnGetPropertyObject(Dali::Property::Key key) override;
+protected:
+ /**
+ * @brief Query whether the visual requires to be blur.
+ *
+ * @return Returns true if the blur is required, false otherwise.
+ */
+ bool IsBlurRequired() const;
+
private:
// Undefined
ColorVisual(const ColorVisual& colorRenderer);
private:
// Undefined
ColorVisual(const ColorVisual& colorRenderer);
@@
-131,9
+139,8
@@
private:
ColorVisual& operator=(const ColorVisual& colorRenderer);
private:
ColorVisual& operator=(const ColorVisual& colorRenderer);
private:
- float mBlurRadius; ///< The blur radius
- Property::Index mBlurRadiusIndex; ///< The blur radius property index
- bool mAlwaysUsingBlurRadius : 1; ///< Whether we need the blur radius in shader always.
+ float mBlurRadius; ///< The blur radius
+ bool mAlwaysUsingBlurRadius : 1; ///< Whether we need the blur radius in shader always.
};
} // namespace Internal
};
} // namespace Internal