*/
// INTERNAL INCLUDES
-#include <dali-toolkit/internal/visuals/visual-impl.h>
+#include <dali-toolkit/internal/visuals/visual-base-impl.h>
namespace Dali
{
{
/**
- * The renderer which renders a solid color to the control's quad
+ * The visual which renders a solid color to the control's quad
*
* The following properties are required for create a ColorRender
*
* |-----------------|-------------|
* | mixColor | VECTOR4 |
*/
-class ColorVisual: public Visual
+class ColorVisual: public Visual::Base
{
public:
public: // from Visual
/**
- * @copydoc Visual::SetSize
+ * @copydoc Visual::Base::SetSize
*/
virtual void SetSize( const Vector2& size );
/**
- * @copydoc Visual::SetClipRect
- */
- virtual void SetClipRect( const Rect<int>& clipRect );
-
- /**
- * @copydoc Visual::SetOffset
- */
- virtual void SetOffset( const Vector2& offset );
-
- /**
- * @copydoc Visual::CreatePropertyMap
+ * @copydoc Visual::Base::CreatePropertyMap
*/
virtual void DoCreatePropertyMap( Property::Map& map ) const;
protected:
/**
- * @copydoc Visual::DoInitialize
+ * @copydoc Visual::Base::DoInitialize
*/
virtual void DoInitialize( Actor& actor, const Property::Map& propertyMap );
/**
- * @copydoc Visual::DoSetOnStage
+ * @copydoc Visual::Base::DoSetOnStage
*/
virtual void DoSetOnStage( Actor& actor );