Visuals - Avoid having 2 devel headers for visual-properties.h
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / visuals / color / color-visual.cpp
index 1a56968..b6d5c6c 100644 (file)
@@ -23,7 +23,7 @@
 
 //INTERNAL INCLUDES
 #include <dali-toolkit/public-api/visuals/color-visual-properties.h>
-#include <dali-toolkit/devel-api/visual-factory/devel-visual-properties.h>
+#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
 #include <dali-toolkit/internal/visuals/visual-factory-impl.h>
 #include <dali-toolkit/internal/visuals/visual-factory-cache.h>
 #include <dali-toolkit/internal/visuals/visual-string-constants.h>
@@ -113,7 +113,7 @@ void ColorVisual::DoSetOnStage( Actor& actor )
 void ColorVisual::DoCreatePropertyMap( Property::Map& map ) const
 {
   map.Clear();
-  map.Insert( Toolkit::VisualProperty::TYPE, Toolkit::Visual::COLOR );
+  map.Insert( Toolkit::DevelVisual::Property::TYPE, Toolkit::Visual::COLOR );
   map.Insert( Toolkit::ColorVisual::Property::MIX_COLOR, mMixColor );
 }