// EXTERNAL INCLUDES
#include <dali/integration-api/debug.h>
+#include <dali/devel-api/object/handle-devel.h>
//INTERNAL INCLUDES
#include <dali-toolkit/public-api/visuals/color-visual-properties.h>
-#include <dali-toolkit/devel-api/visual-factory/devel-visual-properties.h>
+#include <dali-toolkit/devel-api/visuals/visual-properties-devel.h>
#include <dali-toolkit/internal/visuals/visual-factory-impl.h>
#include <dali-toolkit/internal/visuals/visual-factory-cache.h>
#include <dali-toolkit/internal/visuals/visual-string-constants.h>
void ColorVisual::DoCreatePropertyMap( Property::Map& map ) const
{
map.Clear();
- map.Insert( Toolkit::VisualProperty::TYPE, Toolkit::Visual::COLOR );
+ map.Insert( Toolkit::DevelVisual::Property::TYPE, Toolkit::Visual::COLOR );
map.Insert( Toolkit::ColorVisual::Property::MIX_COLOR, mMixColor );
}
mImpl->mRenderer = Renderer::New( geometry, shader );
- mMixColorIndex = mImpl->mRenderer.RegisterProperty( Toolkit::ColorVisual::Property::MIX_COLOR, COLOR_NAME, mMixColor );
+ mMixColorIndex = DevelHandle::RegisterProperty( mImpl->mRenderer, Toolkit::ColorVisual::Property::MIX_COLOR, COLOR_NAME, mMixColor );
if( mMixColor.a < 1.f )
{
mImpl->mRenderer.SetProperty( Renderer::Property::BLEND_MODE, BlendMode::ON );