#include <dali/public-api/rendering/geometry.h>
// INTERNAL INCLUDES
-#include <dali-toolkit/internal/visuals/visual-impl.h>
+#include <dali-toolkit/internal/visuals/visual-base-impl.h>
namespace Dali
{
* | antiAliasing | BOOLEAN |
*/
-class BorderVisual : public Visual
+class BorderVisual : public Visual::Base
{
public:
*/
virtual ~BorderVisual();
-public: // from Visual
-
- /**
- * @copydoc Visual::SetClipRect
- */
- virtual void SetClipRect( const Rect<int>& clipRect );
-
protected:
/**
- * @copydoc Visual::DoInitialize
+ * @copydoc Visual::Base::DoInitialize
*/
virtual void DoInitialize( Actor& actor, const Property::Map& propertyMap );
/**
- * @copydoc Visual::DoSetOnStage
+ * @copydoc Visual::Base::DoSetOnStage
*/
virtual void DoSetOnStage( Actor& actor );
/**
- * @copydoc Visual::CreatePropertyMap
+ * @copydoc Visual::Base::CreatePropertyMap
*/
virtual void DoCreatePropertyMap( Property::Map& map ) const;