if( mBorderColor.a < 1.f || mAntiAliasing)
{
mImpl->mRenderer.SetProperty( Renderer::Property::BLEND_MODE, BlendMode::ON );
}
if( mBorderColor.a < 1.f || mAntiAliasing)
{
mImpl->mRenderer.SetProperty( Renderer::Property::BLEND_MODE, BlendMode::ON );
}