}
}
-void ArcVisual::DoSetOnStage( Actor& actor )
+void ArcVisual::DoSetOnScene( Actor& actor )
{
InitializeRenderer();
{
case DevelArcVisual::Action::UPDATE_PROPERTY:
{
- Property::Map* map = attributes.GetMap();
+ const Property::Map* map = attributes.GetMap();
if( map )
{
DoSetProperties( *map );