- * @brief Sets the progress of the animation.
- * @param[in] progress The new progress as a normalized value between [0,1] or between the play range if specified.
+ * @brief Sets the current frame number of the animation.
+ * @param[in] frameNumber The new frame number between [0, the maximum frame number] or between the play range if specified.
+ */
+ void SetCurrentFrameNumber( uint32_t frameNumber );
+
+ /**
+ * @brief Retrieves the current frame number of the animation.
+ * @return The current frame number