+ DevelImageVisual::PlayState GetPlayState() const;
+
+ /**
+ * @brief Queries whether the resource is ready.
+ * @return true if ready, false otherwise
+ */
+ bool IsResourceReady() const;
+
+ /**
+ * @brief Sets the progress of the animation.
+ * @param[in] progress The new progress as a normalized value between [0,1] or between the play range if specified.
+ */
+ void SetCurrentProgress( float progress );
+
+ /**
+ * @brief Retrieves the current progress of the animation.
+ * @return The current progress as a normalized value between [0,1]
+ */
+ float GetCurrentProgress() const;