+
+ DALI_LOG_INFO( gVectorAnimationLogFilter, Debug::Verbose, "VectorRasterizeThread::SetPlayRange: [%d, %d] [%p]\n", mStartFrame, mEndFrame, this );
+ }
+ }
+}
+
+DevelImageVisual::PlayState::Type VectorRasterizeThread::GetPlayState() const
+{
+ DevelImageVisual::PlayState::Type state = DevelImageVisual::PlayState::STOPPED;
+
+ switch( mPlayState )
+ {
+ case PlayState::PLAYING:
+ {
+ state = DevelImageVisual::PlayState::PLAYING;
+ break;
+ }
+ case PlayState::PAUSED:
+ {
+ state = DevelImageVisual::PlayState::PAUSED;
+ break;
+ }
+ case PlayState::STOPPING:
+ case PlayState::STOPPED:
+ {
+ state = DevelImageVisual::PlayState::STOPPED;
+ break;