/**
* @brief Destructor.
*/
- virtual ~VectorAnimationTask();
+ ~VectorAnimationTask() override;
/**
* @brief Finalizes the task.
uint32_t mAnimationDataIndex;
int32_t mLoopCount;
int32_t mCurrentLoop;
- bool mResourceReady;
bool mForward;
bool mUpdateFrameNumber;
bool mNeedAnimationFinishedTrigger;