void SetLoopingMode( DevelImageVisual::LoopingMode::Type loopingMode );
/**
- * @brief Gets the layer information of all the child layers.
- * @param[out] map The layer information
- */
- void GetLayerInfo( Property::Map& map ) const;
-
- /**
* @brief Connect to this signal to be notified when the texture upload is completed.
* @return The signal to connect to.
*/