void SetLoopingMode( DevelImageVisual::LoopingMode::Type loopingMode );
/**
+ * @brief Gets the layer information of all the child layers.
+ * @param[out] map The layer information
+ */
+ void GetLayerInfo( Property::Map& map ) const;
+
+ /**
* @brief Connect to this signal to be notified when the texture upload is completed.
* @return The signal to connect to.
*/