{
mAnimationFinishedTrigger.reset();
}
+ if(mLoadCompletedTrigger)
+ {
+ mLoadCompletedTrigger.reset();
+ }
mVectorRenderer.Finalize();
mVectorAnimationThread.AddTask(this);
}
+bool VectorAnimationTask::IsLoadRequested() const
+{
+ return mLoadRequest;
+}
+
void VectorAnimationTask::SetAnimationData(const AnimationData& data)
{
ConditionalWait::ScopedLock lock(mConditionalWait);
}
// Make sure the range specified is between 0 and the total frame number
- if(startFrame < mTotalFrame && endFrame < mTotalFrame)
+ startFrame = std::min(startFrame, mTotalFrame - 1);
+ endFrame = std::min(endFrame, mTotalFrame - 1);
+
+ // If the range is not in order swap values
+ if(startFrame > endFrame)
+ {
+ uint32_t temp = startFrame;
+ startFrame = endFrame;
+ endFrame = temp;
+ }
+
+ if(startFrame != mStartFrame || endFrame != mEndFrame)
{
- // If the range is not in order swap values
- if(startFrame > endFrame)
+ mStartFrame = startFrame;
+ mEndFrame = endFrame;
+
+ // If the current frame is out of the range, change the current frame also.
+ if(mStartFrame > mCurrentFrame)
{
- uint32_t temp = startFrame;
- startFrame = endFrame;
- endFrame = temp;
+ mCurrentFrame = mStartFrame;
}
-
- if(startFrame != mStartFrame || endFrame != mEndFrame)
+ else if(mEndFrame < mCurrentFrame)
{
- mStartFrame = startFrame;
- mEndFrame = endFrame;
-
- // If the current frame is out of the range, change the current frame also.
- if(mStartFrame > mCurrentFrame)
- {
- mCurrentFrame = mStartFrame;
- }
- else if(mEndFrame < mCurrentFrame)
- {
- mCurrentFrame = mEndFrame;
- }
-
- DALI_LOG_INFO(gVectorAnimationLogFilter, Debug::Verbose, "VectorAnimationTask::SetPlayRange: [%d, %d] [%s] [%p]\n", mStartFrame, mEndFrame, mUrl.c_str(), this);
+ mCurrentFrame = mEndFrame;
}
- }
- else
- {
- DALI_LOG_ERROR("VectorAnimationTask::SetPlayRange: Invalid range (%d, %d) [%s] [%p]\n", startFrame, endFrame, mUrl.c_str(), this);
- return;
+
+ DALI_LOG_INFO(gVectorAnimationLogFilter, Debug::Verbose, "VectorAnimationTask::SetPlayRange: [%d, %d] [%s] [%p]\n", mStartFrame, mEndFrame, mUrl.c_str(), this);
}
}
if(mLoadRequest)
{
- bool result = Load();
- if(!result)
- {
- return false;
- }
+ return Load();
}
}
mVectorRenderer.InvalidateBuffer();
}
+ if(mAnimationData[index].resendFlag & VectorAnimationTask::RESEND_DYNAMIC_PROPERTY)
+ {
+ for(auto&& iter : mAnimationData[index].dynamicProperties)
+ {
+ mVectorRenderer.AddPropertyValueCallback(iter.keyPath, static_cast<VectorAnimationRenderer::VectorProperty>(iter.property), iter.callback, iter.id);
+ }
+ }
+
if(mAnimationData[index].resendFlag & VectorAnimationTask::RESEND_PLAY_STATE)
{
if(mAnimationData[index].playState == DevelImageVisual::PlayState::PLAYING)
}
}
+ // reset data
+ mAnimationData[index].dynamicProperties.clear();
mAnimationData[index].resendFlag = 0;
}
void VectorAnimationTask::OnUploadCompleted()
{
- mResourceReadySignal.Emit(true);
+ mResourceReadySignal.Emit(ResourceStatus::READY);
}
void VectorAnimationTask::OnLoadCompleted()
{
if(!mLoadFailed)
{
- if(mWidth == 0 && mHeight == 0)
- {
- uint32_t width, height;
- mVectorRenderer.GetDefaultSize(width, height);
-
- SetSize(width, height);
-
- mVectorAnimationThread.AddTask(this);
- }
+ mResourceReadySignal.Emit(ResourceStatus::LOADED);
}
else
{
- // Load failed
- mResourceReadySignal.Emit(false);
+ mResourceReadySignal.Emit(ResourceStatus::FAILED);
}
}
} // namespace Internal