DALI_LOG_INFO( gVectorAnimationLogFilter, Debug::Verbose, "VectorAnimationTask::SetLoopingMode: looping mode = %d [%p]\n", mLoopingMode, this );
}
+void VectorAnimationTask::GetLayerInfo( Property::Map& map ) const
+{
+ mVectorRenderer.GetLayerInfo( map );
+}
+
VectorAnimationTask::UploadCompletedSignalType& VectorAnimationTask::UploadCompletedSignal()
{
return mVectorRenderer.UploadCompletedSignal();