-
- std::vector< CallbackBase* > mEventCallbacks;
- std::vector<LifecycleObserver*> mLifecycleObservers;
- std::unique_ptr< VectorAnimationThread > mVectorAnimationThread;
- bool mProcessorRegistered;
+ std::vector<CallbackBase*> mEventCallbacks;
+ std::vector<LifecycleObserver*> mLifecycleObservers;
+ std::unique_ptr<VectorAnimationThread> mVectorAnimationThread;
+ bool mProcessorRegistered;