Create Renderer when the Visual is created
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / visuals / animated-vector-image / animated-vector-image-visual.h
index e09527a..9afd18e 100644 (file)
@@ -2,7 +2,7 @@
 #define DALI_TOOLKIT_INTERNAL_ANIMATED_VECTOR_IMAGE_VISUAL_H
 
 /*
- * Copyright (c) 2020 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2021 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -30,6 +30,7 @@
 #include <dali-toolkit/internal/visuals/visual-url.h>
 #include <dali-toolkit/devel-api/visuals/animated-vector-image-visual-actions-devel.h>
 #include <dali-toolkit/internal/visuals/animated-vector-image/vector-animation-task.h>
+#include <dali-toolkit/internal/visuals/animated-vector-image/vector-animation-manager.h>
 
 namespace Dali
 {
@@ -55,7 +56,7 @@ using AnimatedVectorImageVisualPtr = IntrusivePtr< AnimatedVectorImageVisual >;
  * | url                      | STRING           |
  *
  */
-class AnimatedVectorImageVisual: public Visual::Base, public ConnectionTracker
+class AnimatedVectorImageVisual: public Visual::Base, public ConnectionTracker, public VectorAnimationManager::LifecycleObserver
 {
 public:
 
@@ -97,6 +98,12 @@ public:  // from Visual
    */
   void DoCreateInstancePropertyMap( Property::Map& map ) const override;
 
+protected: // From VectorAnimationManager::LifecycleObserver:
+  /**
+   * @copydoc VectorAnimationManager::LifecycleObserver::VectorAnimationManagerDestroyed()
+   */
+  void VectorAnimationManagerDestroyed() override;
+
 protected:
 
   /**
@@ -114,6 +121,11 @@ protected:
   ~AnimatedVectorImageVisual() override;
 
   /**
+   * @copydoc Visual::Base::OnInitialize
+   */
+  void OnInitialize() override;
+
+  /**
    * @copydoc Visual::Base::DoSetProperties
    */
   void DoSetProperties( const Property::Map& propertyMap ) override;
@@ -221,6 +233,8 @@ private:
   DevelImageVisual::PlayState::Type            mPlayState;
   CallbackBase*                                mEventCallback;    // Not owned
   bool                                         mRendererAdded;
+  bool                                         mCoreShutdown;
+  bool                                         mRedrawInScalingDown;
 };
 
 } // namespace Internal