void DoSetProperty(Property::Index index, const Property::Value& value);
/**
- * @brief Called when the texture upload is completed.
+ * @brief Called when the resource is ready.
+ * @param[in] success True if the texture load was successful. If false, then the resource failed to load.
*/
- void OnUploadCompleted();
+ void OnResourceReady(bool success);
/**
* @brief Event callback from rasterize thread. This is called after the animation is finished.