mLastSentPlayStateId(0u),
mLoadFailed(false),
mRendererAdded(false),
- mCoreShutdown(false),
mRedrawInScalingDown(true),
mEnableFrameCache(false),
mUseNativeImage(false),
AnimatedVectorImageVisual::~AnimatedVectorImageVisual()
{
- if(!mCoreShutdown)
+ if(Dali::Adaptor::IsAvailable())
{
if(mImageUrl.IsBufferResource())
{
textureManager.RemoveEncodedImageBuffer(mImageUrl.GetUrl());
}
- auto& vectorAnimationManager = mFactoryCache.GetVectorAnimationManager();
- vectorAnimationManager.RemoveObserver(*this);
-
if(mEventCallback)
{
mFactoryCache.GetVectorAnimationManager().UnregisterEventCallback(mEventCallback);
}
}
-void AnimatedVectorImageVisual::VectorAnimationManagerDestroyed()
-{
- // Core is shutting down. Don't talk to the plugin any more.
- mCoreShutdown = true;
-}
-
void AnimatedVectorImageVisual::GetNaturalSize(Vector2& naturalSize)
{
if(mDesiredSize.GetWidth() > 0 && mDesiredSize.GetHeight() > 0)
{
mVectorAnimationTask->ResourceReadySignal().Connect(this, &AnimatedVectorImageVisual::OnResourceReady);
mVectorAnimationTask->SetAnimationFinishedCallback(MakeCallback(this, &AnimatedVectorImageVisual::OnAnimationFinished));
- mVectorAnimationTask->SetForceRenderOnceCallback(MakeCallback(this, &AnimatedVectorImageVisual::OnForceRendering));
EncodedImageBuffer encodedImageBuffer;
mVectorAnimationTask->KeepRasterizedBuffer(mEnableFrameCache);
mVectorAnimationTask->RequestLoad(mImageUrl, encodedImageBuffer, IsSynchronousLoadingRequired());
- auto& vectorAnimationManager = mFactoryCache.GetVectorAnimationManager();
- vectorAnimationManager.AddObserver(*this);
-
Shader shader = GenerateShader();
Geometry geometry = mFactoryCache.GetGeometry(VisualFactoryCache::QUAD_GEOMETRY);
mSizeNotification = actor.AddPropertyNotification(Actor::Property::SIZE, StepCondition(3.0f));
mSizeNotification.NotifySignal().Connect(this, &AnimatedVectorImageVisual::OnSizeNotification);
- DevelActor::VisibilityChangedSignal(actor).Connect(this, &AnimatedVectorImageVisual::OnControlVisibilityChanged);
+ actor.InheritedVisibilityChangedSignal().Connect(this, &AnimatedVectorImageVisual::OnControlInheritedVisibilityChanged);
Window window = DevelWindow::Get(actor);
if(window)
{
+ mPlacementWindow = window;
DevelWindow::VisibilityChangedSignal(window).Connect(this, &AnimatedVectorImageVisual::OnWindowVisibilityChanged);
}
actor.RemovePropertyNotification(mScaleNotification);
actor.RemovePropertyNotification(mSizeNotification);
- DevelActor::VisibilityChangedSignal(actor).Disconnect(this, &AnimatedVectorImageVisual::OnControlVisibilityChanged);
+ actor.InheritedVisibilityChangedSignal().Disconnect(this, &AnimatedVectorImageVisual::OnControlInheritedVisibilityChanged);
- Window window = DevelWindow::Get(actor);
+ Window window = mPlacementWindow.GetHandle();
if(window)
{
DevelWindow::VisibilityChangedSignal(window).Disconnect(this, &AnimatedVectorImageVisual::OnWindowVisibilityChanged);
+ mPlacementWindow.Reset();
}
mPlacementActor.Reset();
}
case DevelAnimatedVectorImageVisual::Action::FLUSH:
{
- if(DALI_LIKELY(!mCoreShutdown))
+ if(DALI_LIKELY(Dali::Adaptor::IsAvailable()))
{
SendAnimationData();
}
}
}
-void AnimatedVectorImageVisual::OnForceRendering(uint32_t playStateId)
-{
- if(!mCoreShutdown && Dali::Adaptor::IsAvailable())
- {
- Dali::Adaptor::Get().UpdateOnce();
- }
-}
-
void AnimatedVectorImageVisual::SendAnimationData()
{
if(mAnimationData.resendFlag)
void AnimatedVectorImageVisual::TriggerVectorRasterization()
{
- if(!mEventCallback && !mCoreShutdown)
+ if(!mEventCallback && Dali::Adaptor::IsAvailable())
{
mEventCallback = MakeCallback(this, &AnimatedVectorImageVisual::OnProcessEvents);
auto& vectorAnimationManager = mFactoryCache.GetVectorAnimationManager();
}
}
-void AnimatedVectorImageVisual::OnControlVisibilityChanged(Actor actor, bool visible, DevelActor::VisibilityChange::Type type)
+void AnimatedVectorImageVisual::OnControlInheritedVisibilityChanged(Actor actor, bool visible)
{
if(!visible)
{
StopAnimation();
TriggerVectorRasterization();
- DALI_LOG_INFO(gVectorAnimationLogFilter, Debug::Verbose, "AnimatedVectorImageVisual::OnControlVisibilityChanged: invisibile. Pause animation [%p]\n", this);
+ DALI_LOG_INFO(gVectorAnimationLogFilter, Debug::Verbose, "AnimatedVectorImageVisual::OnControlInheritedVisibilityChanged: invisibile. Pause animation [%p]\n", this);
}
}