(Vector) Fix occasional tc failure
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / visuals / animated-vector-image / animated-vector-image-visual.cpp
index 26495bf..4b547b4 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (c) 2021 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2022 Samsung Electronics Co., Ltd.
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
 #include <dali/devel-api/common/stage.h>
 #include <dali/devel-api/rendering/renderer-devel.h>
 #include <dali/integration-api/debug.h>
+#include <dali/public-api/rendering/decorated-visual-renderer.h>
 
 // INTERNAL INCLUDES
-#include <dali-toolkit/devel-api/visuals/visual-actions-devel.h>
 #include <dali-toolkit/devel-api/visuals/animated-vector-image-visual-signals-devel.h>
 #include <dali-toolkit/devel-api/visuals/image-visual-properties-devel.h>
+#include <dali-toolkit/devel-api/visuals/visual-actions-devel.h>
 #include <dali-toolkit/internal/visuals/animated-vector-image/vector-animation-manager.h>
 #include <dali-toolkit/internal/visuals/image-visual-shader-factory.h>
 #include <dali-toolkit/internal/visuals/visual-base-data-impl.h>
@@ -44,6 +45,8 @@ namespace Internal
 {
 namespace
 {
+const int CUSTOM_PROPERTY_COUNT(1); // pixel area,
+
 const Dali::Vector4 FULL_TEXTURE_RECT(0.f, 0.f, 1.f, 1.f);
 
 // stop behavior
@@ -97,14 +100,11 @@ AnimatedVectorImageVisual::AnimatedVectorImageVisual(VisualFactoryCache& factory
   mRedrawInScalingDown(true)
 {
   // the rasterized image is with pre-multiplied alpha format
-  mImpl->mFlags |= Impl::IS_PREMULTIPLIED_ALPHA;
+  mImpl->mFlags |= Visual::Base::Impl::IS_PREMULTIPLIED_ALPHA;
 
-  if(!mVectorAnimationTask->Load(mUrl.GetUrl()))
-  {
-    mLoadFailed = true;
-  }
+  mVectorAnimationTask->RequestLoad(mUrl.GetUrl());
 
-  mVectorAnimationTask->UploadCompletedSignal().Connect(this, &AnimatedVectorImageVisual::OnUploadCompleted);
+  mVectorAnimationTask->ResourceReadySignal().Connect(this, &AnimatedVectorImageVisual::OnResourceReady);
   mVectorAnimationTask->SetAnimationFinishedCallback(new EventThreadCallback(MakeCallback(this, &AnimatedVectorImageVisual::OnAnimationFinished)));
 
   auto& vectorAnimationManager = mFactoryCache.GetVectorAnimationManager();
@@ -124,7 +124,7 @@ AnimatedVectorImageVisual::~AnimatedVectorImageVisual()
     }
 
     // Finalize animation task and disconnect the signal in the main thread
-    mVectorAnimationTask->UploadCompletedSignal().Disconnect(this, &AnimatedVectorImageVisual::OnUploadCompleted);
+    mVectorAnimationTask->ResourceReadySignal().Disconnect(this, &AnimatedVectorImageVisual::OnResourceReady);
     mVectorAnimationTask->Finalize();
   }
 }
@@ -143,10 +143,28 @@ void AnimatedVectorImageVisual::GetNaturalSize(Vector2& naturalSize)
   }
   else
   {
-    uint32_t width, height;
-    mVectorAnimationTask->GetDefaultSize(width, height);
-    naturalSize.x = width;
-    naturalSize.y = height;
+    if(mLoadFailed && mImpl->mRenderer)
+    {
+      // Load failed, use broken image size
+      auto textureSet = mImpl->mRenderer.GetTextures();
+      if(textureSet && textureSet.GetTextureCount())
+      {
+        auto texture = textureSet.GetTexture(0);
+        if(texture)
+        {
+          naturalSize.x = texture.GetWidth();
+          naturalSize.y = texture.GetHeight();
+          return;
+        }
+      }
+    }
+    else
+    {
+      uint32_t width, height;
+      mVectorAnimationTask->GetDefaultSize(width, height);
+      naturalSize.x = width;
+      naturalSize.y = height;
+    }
   }
 
   DALI_LOG_INFO(gVectorAnimationLogFilter, Debug::Verbose, "AnimatedVectorImageVisual::GetNaturalSize: w = %f, h = %f [%p]\n", naturalSize.width, naturalSize.height, this);
@@ -188,6 +206,15 @@ void AnimatedVectorImageVisual::DoCreateInstancePropertyMap(Property::Map& map)
   // Do nothing
 }
 
+void AnimatedVectorImageVisual::EnablePreMultipliedAlpha(bool preMultiplied)
+{
+  // Make always enable pre multiplied alpha whether preMultiplied value is false.
+  if(!preMultiplied)
+  {
+    DALI_LOG_WARNING("Note : AnimatedVectorVisual cannot disable PreMultipliedAlpha\n");
+  }
+}
+
 void AnimatedVectorImageVisual::DoSetProperties(const Property::Map& propertyMap)
 {
   // url already passed in from constructor
@@ -288,13 +315,16 @@ void AnimatedVectorImageVisual::OnInitialize(void)
 
   Geometry geometry = mFactoryCache.GetGeometry(VisualFactoryCache::QUAD_GEOMETRY);
 
-  mImpl->mRenderer = Renderer::New(geometry, shader);
+  mImpl->mRenderer = DecoratedVisualRenderer::New(geometry, shader);
+  mImpl->mRenderer.ReserveCustomProperties(CUSTOM_PROPERTY_COUNT);
 
   TextureSet textureSet = TextureSet::New();
   mImpl->mRenderer.SetTextures(textureSet);
 
   // Register transform properties
-  mImpl->mTransform.RegisterUniforms(mImpl->mRenderer, Direction::LEFT_TO_RIGHT);
+  mImpl->mTransform.SetUniforms(mImpl->mRenderer, Direction::LEFT_TO_RIGHT);
+
+  mVectorAnimationTask->SetRenderer(mImpl->mRenderer);
 }
 
 void AnimatedVectorImageVisual::DoSetOnScene(Actor& actor)
@@ -306,16 +336,13 @@ void AnimatedVectorImageVisual::DoSetOnScene(Actor& actor)
 
   if(mLoadFailed)
   {
-    Vector2 imageSize = Vector2::ZERO;
-    imageSize = actor.GetProperty(Actor::Property::SIZE).Get<Vector2>();
+    Vector2 imageSize = actor.GetProperty(Actor::Property::SIZE).Get<Vector2>();
     mFactoryCache.UpdateBrokenImageRenderer(mImpl->mRenderer, imageSize);
     actor.AddRenderer(mImpl->mRenderer);
     ResourceReady(Toolkit::Visual::ResourceStatus::FAILED);
   }
   else
   {
-    mVectorAnimationTask->SetRenderer(mImpl->mRenderer);
-
     // Add property notification for scaling & size
     mScaleNotification = actor.AddPropertyNotification(Actor::Property::WORLD_SCALE, StepCondition(0.1f, 1.0f));
     mScaleNotification.NotifySignal().Connect(this, &AnimatedVectorImageVisual::OnScaleNotification);
@@ -330,6 +357,15 @@ void AnimatedVectorImageVisual::DoSetOnScene(Actor& actor)
     {
       DevelWindow::VisibilityChangedSignal(window).Connect(this, &AnimatedVectorImageVisual::OnWindowVisibilityChanged);
     }
+
+    if(mImpl->mEventObserver)
+    {
+      // The visual needs it's size set before it can be rasterized hence request relayout once on stage
+      mImpl->mEventObserver->RelayoutRequest(*this);
+    }
+
+    mAnimationData.resendFlag |= VectorAnimationTask::RESEND_NEED_RESOURCE_READY;
+    TriggerVectorRasterization();
   }
 
   DALI_LOG_INFO(gVectorAnimationLogFilter, Debug::Verbose, "AnimatedVectorImageVisual::DoSetOnScene [%p]\n", this);
@@ -338,7 +374,7 @@ void AnimatedVectorImageVisual::DoSetOnScene(Actor& actor)
 void AnimatedVectorImageVisual::DoSetOffScene(Actor& actor)
 {
   StopAnimation();
-  SendAnimationData();
+  TriggerVectorRasterization();
 
   if(mImpl->mRenderer)
   {
@@ -361,8 +397,10 @@ void AnimatedVectorImageVisual::DoSetOffScene(Actor& actor)
   mPlacementActor.Reset();
 
   // Reset the visual size to zero so that when adding the actor back to stage the rasterization is forced
-  mVisualSize  = Vector2::ZERO;
-  mVisualScale = Vector2::ONE;
+  mVisualSize           = Vector2::ZERO;
+  mVisualScale          = Vector2::ONE;
+  mAnimationData.width  = 0;
+  mAnimationData.height = 0;
 
   DALI_LOG_INFO(gVectorAnimationLogFilter, Debug::Verbose, "AnimatedVectorImageVisual::DoSetOffScene [%p]\n", this);
 }
@@ -385,7 +423,7 @@ void AnimatedVectorImageVisual::OnSetTransform()
       mAnimationData.resendFlag |= VectorAnimationTask::RESEND_PLAY_STATE;
     }
 
-    SendAnimationData();
+    TriggerVectorRasterization();
   }
 }
 
@@ -451,19 +489,41 @@ void AnimatedVectorImageVisual::OnDoAction(const Property::Index actionId, const
   TriggerVectorRasterization();
 }
 
-void AnimatedVectorImageVisual::OnUploadCompleted()
+void AnimatedVectorImageVisual::OnResourceReady(VectorAnimationTask::ResourceStatus status)
 {
-  // If weak handle is holding a placement actor, it is the time to add the renderer to actor.
-  Actor actor = mPlacementActor.GetHandle();
-  if(actor && !mRendererAdded)
+  if(status == VectorAnimationTask::ResourceStatus::LOADED)
   {
-    actor.AddRenderer(mImpl->mRenderer);
-    mRendererAdded = true;
+    if(mImpl->mEventObserver)
+    {
+      mImpl->mEventObserver->RelayoutRequest(*this);
+    }
+  }
+  else
+  {
+    mLoadFailed = status == VectorAnimationTask::ResourceStatus::FAILED ? true : false;
 
-    ResourceReady(Toolkit::Visual::ResourceStatus::READY);
+    // If weak handle is holding a placement actor, it is the time to add the renderer to actor.
+    Actor actor = mPlacementActor.GetHandle();
+    if(actor && !mRendererAdded)
+    {
+      if(!mLoadFailed)
+      {
+        actor.AddRenderer(mImpl->mRenderer);
+        ResourceReady(Toolkit::Visual::ResourceStatus::READY);
+      }
+      else
+      {
+        Vector2 imageSize = actor.GetProperty(Actor::Property::SIZE).Get<Vector2>();
+        mFactoryCache.UpdateBrokenImageRenderer(mImpl->mRenderer, imageSize);
+        actor.AddRenderer(mImpl->mRenderer);
+        ResourceReady(Toolkit::Visual::ResourceStatus::FAILED);
+      }
 
-    DALI_LOG_INFO(gVectorAnimationLogFilter, Debug::Verbose, "AnimatedVectorImageVisual::OnUploadCompleted: Renderer is added [%p]\n", this);
+      mRendererAdded = true;
+    }
   }
+
+  DALI_LOG_INFO(gVectorAnimationLogFilter, Debug::Verbose, "Renderer is added (status = %d) [%p]\n", status, this);
 }
 
 void AnimatedVectorImageVisual::OnAnimationFinished()
@@ -515,9 +575,12 @@ void AnimatedVectorImageVisual::SetVectorImageSize()
   uint32_t width  = static_cast<uint32_t>(mVisualSize.width * mVisualScale.width);
   uint32_t height = static_cast<uint32_t>(mVisualSize.height * mVisualScale.height);
 
-  mAnimationData.width  = width;
-  mAnimationData.height = height;
-  mAnimationData.resendFlag |= VectorAnimationTask::RESEND_SIZE;
+  if(mAnimationData.width != width || mAnimationData.height != height)
+  {
+    mAnimationData.width  = width;
+    mAnimationData.height = height;
+    mAnimationData.resendFlag |= VectorAnimationTask::RESEND_SIZE;
+  }
 }
 
 void AnimatedVectorImageVisual::StopAnimation()
@@ -549,7 +612,7 @@ void AnimatedVectorImageVisual::OnScaleNotification(PropertyNotification& source
   {
     Vector3 scale = actor.GetProperty<Vector3>(Actor::Property::WORLD_SCALE);
 
-    if(mRedrawInScalingDown || scale.width >= 1.0f || scale.height >= 1.0f)
+    if((mVisualScale.width != scale.width || mVisualScale.height != scale.height) && (mRedrawInScalingDown || scale.width >= 1.0f || scale.height >= 1.0f))
     {
       mVisualScale.width  = scale.width;
       mVisualScale.height = scale.height;
@@ -569,16 +632,20 @@ void AnimatedVectorImageVisual::OnSizeNotification(PropertyNotification& source)
   Actor actor = mPlacementActor.GetHandle();
   if(actor)
   {
-    Vector3 size       = actor.GetCurrentProperty<Vector3>(Actor::Property::SIZE);
-    mVisualSize.width  = size.width;
-    mVisualSize.height = size.height;
+    Vector3 size = actor.GetCurrentProperty<Vector3>(Actor::Property::SIZE);
 
-    DALI_LOG_INFO(gVectorAnimationLogFilter, Debug::Verbose, "AnimatedVectorImageVisual::OnSizeNotification: size = %f, %f [%p]\n", mVisualSize.width, mVisualSize.height, this);
+    if(mVisualSize.width != size.width || mVisualSize.height != size.height)
+    {
+      mVisualSize.width  = size.width;
+      mVisualSize.height = size.height;
 
-    SetVectorImageSize();
-    SendAnimationData();
+      DALI_LOG_INFO(gVectorAnimationLogFilter, Debug::Verbose, "AnimatedVectorImageVisual::OnSizeNotification: size = %f, %f [%p]\n", mVisualSize.width, mVisualSize.height, this);
 
-    Stage::GetCurrent().KeepRendering(0.0f); // Trigger event processing
+      SetVectorImageSize();
+      SendAnimationData();
+
+      Stage::GetCurrent().KeepRendering(0.0f); // Trigger event processing
+    }
   }
 }
 
@@ -626,16 +693,13 @@ Shader AnimatedVectorImageVisual::GenerateShader() const
   {
     shader = mImageVisualShaderFactory.GetShader(
       mFactoryCache,
-      TextureAtlas::DISABLED,
-      DefaultTextureWrapMode::APPLY,
-      IsRoundedCornerRequired() ? RoundedCorner::ENABLED : RoundedCorner::DISABLED,
-      IsBorderlineRequired() ? Borderline::ENABLED : Borderline::DISABLED
-    );
+      ImageVisualShaderFeature::FeatureBuilder()
+        .EnableRoundedCorner(IsRoundedCornerRequired())
+        .EnableBorderline(IsBorderlineRequired()));
   }
   return shader;
 }
 
-
 } // namespace Internal
 
 } // namespace Toolkit