#define DALI_TOOLKIT_INTERNAL_ROLLING_IMAGE_CACHE_H
/*
- * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2018 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali/devel-api/common/circular-queue.h>
#include <dali-toolkit/internal/visuals/animated-image/image-cache.h>
-#include <dali-toolkit/internal/visuals/texture-manager.h>
+#include <dali-toolkit/internal/visuals/texture-manager-impl.h>
namespace Dali
{
* Class to manage a rolling cache of images, where the cache size
* is smaller than the total number of images.
*/
-class RollingImageCache : public ImageCache
+class RollingImageCache : public ImageCache, public TextureUploadObserver
{
public:
/**
int32_t textureId,
TextureSet textureSet,
bool useAtlasing,
- const Vector4& atlasRect );
+ const Vector4& atlasRect,
+ bool preMultiplied ) override;
private:
/**
*/
struct ImageFrame
{
- unsigned int mUrlIndex;
- bool mReady;
+ unsigned int mUrlIndex = 0u;
+ bool mReady = false;
};
+ std::vector<UrlStore>& mImageUrls;
CircularQueue<ImageFrame> mQueue;
};