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Merge "use string_view to avoid string copy" into devel/master
[platform/core/uifw/dali-toolkit.git]
/
dali-toolkit
/
internal
/
visuals
/
animated-image
/
rolling-animated-image-cache.h
diff --git
a/dali-toolkit/internal/visuals/animated-image/rolling-animated-image-cache.h
b/dali-toolkit/internal/visuals/animated-image/rolling-animated-image-cache.h
index
3a24eb6
..
db35741
100644
(file)
--- a/
dali-toolkit/internal/visuals/animated-image/rolling-animated-image-cache.h
+++ b/
dali-toolkit/internal/visuals/animated-image/rolling-animated-image-cache.h
@@
-79,9
+79,21
@@
public:
TextureSet FirstFrame() override;
/**
TextureSet FirstFrame() override;
/**
+ * Get the next frame. If it's not ready, this will trigger the
+ * sending of FrameReady() when the image becomes ready.
+ */
+ TextureSet NextFrame() override;
+
+ /**
* Get the interval of Nth frame.
*/
* Get the interval of Nth frame.
*/
- uint32_t GetFrameInterval( uint32_t frameIndex ) override;
+ uint32_t GetFrameInterval( uint32_t frameIndex ) const override;
+
+ /**
+ * Get the current rendered frame index.
+ * If there isn't any loaded frame, returns -1.
+ */
+ int32_t GetCurrentFrameIndex() const override;
private:
/**
private:
/**
@@
-149,6
+161,7
@@
private:
Dali::AnimatedImageLoading mAnimatedImageLoading;
uint32_t mFrameCount;
int mFrameIndex;
Dali::AnimatedImageLoading mAnimatedImageLoading;
uint32_t mFrameCount;
int mFrameIndex;
+ int mCacheSize;
std::vector<UrlStore> mImageUrls;
std::vector<int32_t> mIntervals;
std::vector<uint32_t> mLoadWaitingQueue;
std::vector<UrlStore> mImageUrls;
std::vector<int32_t> mIntervals;
std::vector<uint32_t> mLoadWaitingQueue;