{
namespace Internal
{
-ImageCache::ImageCache(TextureManager& textureManager,
- ImageCache::FrameReadyObserver& observer,
- uint32_t batchSize,
- uint32_t interval)
+ImageCache::ImageCache(TextureManager& textureManager,
+ TextureManager::MaskingDataPointer& maskingData,
+ ImageCache::FrameReadyObserver& observer,
+ uint32_t batchSize,
+ uint32_t interval)
: mTextureManager(textureManager),
mObserver(observer),
+ mMaskingData(maskingData),
mBatchSize(batchSize),
mInterval(interval),
mLoadState(TextureManager::LoadState::NOT_STARTED),