namespace Internal
{
+namespace
+{
+const bool ENABLE_ORIENTATION_CORRECTION( true );
+} // namespace
+
FixedImageCache::FixedImageCache(
TextureManager& textureManager, UrlList& urlList, ImageCache::FrameReadyObserver& observer,
unsigned int batchSize )
mImageUrls[ mUrlIndex ].mTextureId =
mTextureManager.RequestLoad( url, ImageDimensions(), FittingMode::SCALE_TO_FILL,
SamplingMode::BOX_THEN_LINEAR, TextureManager::NO_ATLAS,
- this );
+ this, ENABLE_ORIENTATION_CORRECTION );
mRequestingLoad = false;
++mUrlIndex;
}