#define DALI_TOOLKIT_INTERNAL_ANIMATED_IMAGE_VISUAL_H
/*
- * Copyright (c) 2017 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2018 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali-toolkit/internal/visuals/visual-base-impl.h>
#include <dali-toolkit/internal/visuals/visual-url.h>
#include <dali-toolkit/internal/visuals/animated-image/image-cache.h>
+#include <dali-toolkit/devel-api/visuals/animated-image-visual-actions-devel.h>
namespace Dali
{
namespace Internal
{
+class ImageVisualShaderFactory;
class AnimatedImageVisual;
typedef IntrusivePtr< AnimatedImageVisual > AnimatedImageVisualPtr;
* @brief Create the animated image Visual using the image URL.
*
* @param[in] factoryCache A pointer pointing to the VisualFactoryCache object
+ * @param[in] shaderFactory The ImageVisualShaderFactory object
* @param[in] imageUrl The URL to gif resource to use
* @param[in] properties A Property::Map containing settings for this visual
* @return A smart-pointer to the newly allocated visual.
*/
- static AnimatedImageVisualPtr New( VisualFactoryCache& factoryCache, const VisualUrl& imageUrl, const Property::Map& properties );
+ static AnimatedImageVisualPtr New( VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory, const VisualUrl& imageUrl, const Property::Map& properties );
/**
* @brief Create the animated image Visual using image URLs.
*
* @param[in] factoryCache A pointer pointing to the VisualFactoryCache object
+ * @param[in] shaderFactory The ImageVisualShaderFactory object
* @param[in] imageUrls A Property::Array containing the URLs to the image resources
* @param[in] properties A Property::Map containing settings for this visual
* @return A smart-pointer to the newly allocated visual.
*/
- static AnimatedImageVisualPtr New( VisualFactoryCache& factoryCache, const Property::Array& imageUrls, const Property::Map& properties );
+ static AnimatedImageVisualPtr New( VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory, const Property::Array& imageUrls, const Property::Map& properties );
/**
* @brief Create the animated image visual using the image URL.
*
* @param[in] factoryCache A pointer pointing to the VisualFactoryCache object
+ * @param[in] shaderFactory The ImageVisualShaderFactory object
* @param[in] imageUrl The URL to animated image resource to use
*/
- static AnimatedImageVisualPtr New( VisualFactoryCache& factoryCache, const VisualUrl& imageUrl );
+ static AnimatedImageVisualPtr New( VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory, const VisualUrl& imageUrl );
public: // from Visual
*/
virtual void DoCreateInstancePropertyMap( Property::Map& map ) const;
+ /**
+ * @copydoc Visual::Base::OnDoAction
+ */
+ virtual void OnDoAction( const Dali::Property::Index actionName, const Dali::Property::Value& attributes ) override;
+
protected:
/**
* @brief Constructor.
*
* @param[in] factoryCache A pointer pointing to the VisualFactoryCache object
+ * @param[in] shaderFactory The ImageVisualShaderFactory object
*/
- AnimatedImageVisual( VisualFactoryCache& factoryCache );
+ AnimatedImageVisual( VisualFactoryCache& factoryCache, ImageVisualShaderFactory& shaderFactory );
/**
* @brief A reference counted object may only be deleted by calling Unreference().
Timer mFrameDelayTimer;
WeakHandle<Actor> mPlacementActor;
+ ImageVisualShaderFactory& mImageVisualShaderFactory;
// Variables for GIF player
Dali::Vector<uint32_t> mFrameDelayContainer;
uint16_t mCacheSize;
uint16_t mBatchSize;
uint16_t mFrameDelay;
+ int16_t mLoopCount;
+ int16_t mCurrentLoopIndex;
uint16_t mUrlIndex;
// Shared variables
Dali::WrapMode::Type mWrapModeU:3;
Dali::WrapMode::Type mWrapModeV:3;
+ DevelAnimatedImageVisual::Action::Type mActionStatus:2;
bool mStartFirstFrame:1;
};