#include <dali-toolkit/internal/visuals/visual-url.h>
#include <dali-toolkit/internal/visuals/animated-image/image-cache.h>
#include <dali-toolkit/devel-api/visuals/animated-image-visual-actions-devel.h>
+#include <dali-toolkit/devel-api/visuals/image-visual-properties-devel.h>
namespace Dali
{
/**
* @brief A reference counted object may only be deleted by calling Unreference().
*/
- virtual ~AnimatedImageVisual();
+ ~AnimatedImageVisual() override;
/**
* @copydoc Visual::Base::DoSetProperties
* Called when the next frame is ready.
* @param[in] textureSet the texture set to apply
*/
- void FrameReady( TextureSet textureSet );
+ void FrameReady( TextureSet textureSet ) override;
/**
* Display the next frame. It is called when the mFrameDelayTimer ticks.