uint32_t mFrameCount; // Number of frames
ImageDimensions mImageSize;
+ DevelAnimatedImageVisual::Action::Type mActionStatus;
+
Dali::WrapMode::Type mWrapModeU : 3;
Dali::WrapMode::Type mWrapModeV : 3;
- DevelAnimatedImageVisual::Action::Type mActionStatus : 3;
DevelImageVisual::StopBehavior::Type mStopBehavior : 2;
bool mStartFirstFrame : 1;
bool mIsJumpTo : 1;