DALI_LOG_INFO(gAnimImgLogFilter,Debug::Concise,"AnimatedImageVisual::StartFirstFrame()\n");
mStartFirstFrame = false;
- mImpl->mRenderer.SetTextures( textureSet );
+ if(mImpl->mRenderer)
+ {
+ mImpl->mRenderer.SetTextures( textureSet );
+ }
Actor actor = mPlacementActor.GetHandle();
if( actor )
{
}
else
{
- mImpl->mRenderer.SetTextures( textureSet );
+ if(mImpl->mRenderer)
+ {
+ mImpl->mRenderer.SetTextures( textureSet );
+ }
}
}