/*
- * Copyright (c) 2023 Samsung Electronics Co., Ltd.
+ * Copyright (c) 2024 Samsung Electronics Co., Ltd.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
#include <dali-toolkit/internal/visuals/animated-image/animated-image-visual.h>
// EXTERNAL INCLUDES
-#include <dali/devel-api/adaptor-framework/window-devel.h>
#include <dali/devel-api/adaptor-framework/image-loading.h>
+#include <dali/devel-api/adaptor-framework/window-devel.h>
#include <dali/integration-api/debug.h>
#include <dali/public-api/rendering/decorated-visual-renderer.h>
#include <memory>
map.Insert(Toolkit::ImageVisual::Property::FRAME_DELAY, static_cast<int>(mFrameDelay));
map.Insert(Toolkit::DevelImageVisual::Property::LOOP_COUNT, static_cast<int>(mLoopCount));
map.Insert(Toolkit::DevelImageVisual::Property::CURRENT_FRAME_NUMBER, (mImageCache) ? static_cast<int32_t>(mImageCache->GetCurrentFrameIndex()) : -1);
- map.Insert(Toolkit::DevelImageVisual::Property::TOTAL_FRAME_NUMBER, (mImageCache) ? static_cast<int32_t>((mAnimatedImageLoading) ? mAnimatedImageLoading.GetImageCount() : mImageCache->GetTotalFrameCount()) : -1);
+
+ // This returns -1 until the loading is finished.
+ int32_t frameCount = mFrameCount;
+ if(mImageCache && frameCount == 0)
+ {
+ frameCount = mImageCache->GetTotalFrameCount();
+
+ if(frameCount <= SINGLE_IMAGE_COUNT && mAnimatedImageLoading && mAnimatedImageLoading.HasLoadingSucceeded())
+ {
+ frameCount = mAnimatedImageLoading.GetImageCount();
+ }
+ else
+ {
+ frameCount = -1;
+ }
+ }
+
+ map.Insert(Toolkit::DevelImageVisual::Property::TOTAL_FRAME_NUMBER, static_cast<int>(frameCount));
map.Insert(Toolkit::DevelImageVisual::Property::STOP_BEHAVIOR, mStopBehavior);
mPlacementActor = actor;
PrepareTextureSet();
- DevelActor::VisibilityChangedSignal(actor).Connect(this, &AnimatedImageVisual::OnControlVisibilityChanged);
+ actor.InheritedVisibilityChangedSignal().Connect(this, &AnimatedImageVisual::OnControlInheritedVisibilityChanged);
Window window = DevelWindow::Get(actor);
if(window)
mCurrentFrameIndex = FIRST_FRAME_INDEX;
mCurrentLoopIndex = FIRST_LOOP;
- DevelActor::VisibilityChangedSignal(actor).Disconnect(this, &AnimatedImageVisual::OnControlVisibilityChanged);
+ actor.InheritedVisibilityChangedSignal().Disconnect(this, &AnimatedImageVisual::OnControlInheritedVisibilityChanged);
Window window = mPlacementWindow.GetHandle();
if(window)
}
}
-void AnimatedImageVisual::OnControlVisibilityChanged(Actor actor, bool visible, DevelActor::VisibilityChange::Type type)
+void AnimatedImageVisual::OnControlInheritedVisibilityChanged(Actor actor, bool visible)
{
if(!visible && mActionStatus != DevelAnimatedImageVisual::Action::STOP)
{
mActionStatus = DevelAnimatedImageVisual::Action::STOP;
DisplayNextFrame();
- DALI_LOG_INFO(gAnimImgLogFilter, Debug::Verbose, "AnimatedImageVisual::OnControlVisibilityChanged: invisibile. Pause animation [%p]\n", this);
+ DALI_LOG_INFO(gAnimImgLogFilter, Debug::Verbose, "AnimatedImageVisual::OnControlInheritedVisibilityChanged: invisibile. Pause animation [%p]\n", this);
}
}