if(mAnimatedImageLoading)
{
- mImageCache = new RollingAnimatedImageCache(textureManager, mAnimatedImageLoading, mMaskingData, *this, mCacheSize, mBatchSize, IsSynchronousLoadingRequired());
+ mImageCache = new RollingAnimatedImageCache(textureManager, mAnimatedImageLoading, mMaskingData, *this, mCacheSize, mBatchSize, IsSynchronousLoadingRequired(),mFactoryCache.GetPreMultiplyOnLoad());
}
else if(mImageUrls)
{
mStartFirstFrame(false),
mIsJumpTo(false)
{
+ EnablePreMultipliedAlpha(mFactoryCache.GetPreMultiplyOnLoad());
}
AnimatedImageVisual::~AnimatedImageVisual()
{
mImpl->mRenderer.RegisterProperty(PIXEL_AREA_UNIFORM_NAME, mPixelArea);
}
+
+ // Enable PreMultipliedAlpha if it need premultiplied
+ auto preMultiplyOnLoad = IsPreMultipliedAlphaEnabled() && !mImpl->mCustomShader
+ ? TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD
+ : TextureManager::MultiplyOnLoad::LOAD_WITHOUT_MULTIPLY;
+ EnablePreMultipliedAlpha(preMultiplyOnLoad == TextureManager::MultiplyOnLoad::MULTIPLY_ON_LOAD);
}
void AnimatedImageVisual::StartFirstFrame(TextureSet& textureSet, uint32_t firstInterval)