// EXTERNAL INCLUDES
#include <dali/public-api/animation/animation.h>
-#include <dali/public-api/images/bitmap-image.h>
+
#include <dali/public-api/images/frame-buffer-image.h>
#include <dali/public-api/object/base-object.h>
#include <dali/public-api/render-tasks/render-task.h>
#include <dali/public-api/shader-effects/shader-effect.h>
+#include <dali/public-api/images/resource-image.h>
// INTERNAL INCLUDES
-#include <dali-toolkit/public-api/transition-effects/cube-transition-effect.h>
+#include <dali-toolkit/devel-api/transition-effects/cube-transition-effect.h>
namespace Dali
{
*/
Toolkit::CubeTransitionEffect::TransitionCompletedSignalType& TransitionCompletedSignal();
+ /**
+ * Connects a callback function with the object's signals.
+ * @param[in] object The object providing the signal.
+ * @param[in] tracker Used to disconnect the signal.
+ * @param[in] signalName The signal to connect to.
+ * @param[in] functor A newly allocated FunctorDelegate.
+ * @return True if the signal was connected.
+ * @post If a signal was connected, ownership of functor was passed to CallbackBase. Otherwise the caller is responsible for deleting the unused functor.
+ */
+ static bool DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor );
+
protected:
/**
* Set image and pixelArea to tiles
* @param[in] image The image content of the imageActor for transition
*/
- void OnImageLoaded(Image image);
+ void OnImageLoaded(ResourceImage image);
+
+ /**
+ * Set sub-image to each tile.
+ * @param[in] image The image content of the imageActor for transition
+ */
+ void PrepareTiles( Image image );
/**
* Callback function of transition animation finished
unsigned int mNumRows;
unsigned int mNumColumns;
Size mViewAreaSize;
- ActorContainer mBoxes;
+ std::vector< Actor > mBoxes;
std::vector< ImageActor > mTiles[2];
int mRotateIndex;
Size mTileSize;