Fix compile errors after removing boost function include from dali-core
[platform/core/uifw/dali-toolkit.git] / dali-toolkit / internal / transition-effects / cube-transition-effect-impl.cpp
index 42c121d..888322a 100644 (file)
 #include "cube-transition-effect-impl.h"
 
 // EXTERNAL INCLUDES
+#include <cstring> // for strcmp
 #include <dali/public-api/common/stage.h>
-#include <dali/public-api/images/image-attributes.h>
+#include <dali/public-api/images/buffer-image.h>
+#include <dali/public-api/object/type-registry.h>
+#include <dali/public-api/object/type-registry-helper.h>
 #include <dali/public-api/render-tasks/render-task-list.h>
 
 namespace Dali
@@ -32,6 +35,18 @@ namespace Toolkit
 namespace Internal
 {
 
+namespace
+{
+
+// Setup properties, signals and actions using the type-registry.
+DALI_TYPE_REGISTRATION_BEGIN( Toolkit::CubeTransitionEffect, Dali::BaseHandle, NULL );
+
+DALI_SIGNAL_REGISTRATION( CubeTransitionEffect, "transition-completed", SIGNAL_TRANSITION_COMPLETED )
+
+DALI_TYPE_REGISTRATION_END()
+
+}
+
 const Vector4 CubeTransitionEffect::FULL_BRIGHTNESS( 1.0f, 1.0f, 1.0f, 1.0f );
 const Vector4 CubeTransitionEffect::HALF_BRIGHTNESS( 0.5f, 0.5f, 0.5f, 1.0f );
 
@@ -76,7 +91,7 @@ void CubeTransitionEffect::Initialize()
                               (-mViewAreaSize.height + mTileSize.height) * 0.5f,
                               -mTileSize.width * 0.5f );
 
-  Image placeHolder = BitmapImage::WHITE();
+  Image placeHolder = BufferImage::WHITE();
   for( unsigned int y = 0; y < mNumRows; y++ )
   {
     float positionY = y * mTileSize.height + basePosition.y;
@@ -102,6 +117,7 @@ void CubeTransitionEffect::Initialize()
 
   // helper actor to create a off-screen image using shader effect
   mEmptyImage = ImageActor::New( placeHolder );
+  mEmptyImage.SetRelayoutEnabled( false );
   mEmptyImage.SetSize(Stage::GetCurrent().GetSize());
   mEmptyImage.SetParentOrigin( ParentOrigin::CENTER );
   mEmptyImage.SetAnchorPoint( AnchorPoint::CENTER );
@@ -125,6 +141,7 @@ void CubeTransitionEffect::Initialize()
 ImageActor CubeTransitionEffect::CreateTile( Image image, const Vector4& color )
 {
   ImageActor tile = ImageActor::New( image );
+  tile.SetRelayoutEnabled( false );
   tile.SetParentOrigin( ParentOrigin::CENTER );
   tile.SetAnchorPoint( AnchorPoint::CENTER );
   tile.SetSize( mTileSize );
@@ -179,19 +196,21 @@ void CubeTransitionEffect::SetTargetImage( ImageActor imageActor )
 void CubeTransitionEffect::SetImage( ImageActor imageActor )
 {
   mCurrentImage = imageActor;
-  mIsImageLoading = true;
 
   Image image = imageActor.GetImage();
+  ResourceImage resourceImage = ResourceImage::DownCast( image );
   mBufferIndex = mBufferIndex^1;
 
   //must make sure the image is already loaded before using its attributes
-  if( image.GetLoadingState() == ResourceLoadingSucceeded )
+  if( resourceImage && resourceImage.GetLoadingState() != ResourceLoadingSucceeded )
   {
-    OnImageLoaded( image );
+    mIsImageLoading = true;
+    resourceImage.LoadingFinishedSignal().Connect( this, &CubeTransitionEffect::OnImageLoaded );
   }
   else
   {
-    image.LoadingFinishedSignal().Connect( this, &CubeTransitionEffect::OnImageLoaded );
+    mIsImageLoading = false;
+    PrepareTiles( image );
   }
 }
 
@@ -299,12 +318,21 @@ void CubeTransitionEffect::StopTransition()
   }
 }
 
-void CubeTransitionEffect::OnImageLoaded(Image image)
+void CubeTransitionEffect::OnImageLoaded(ResourceImage image)
+{
+  mIsImageLoading = false;
+  PrepareTiles( image );
+}
+
+/**
+ * Set sub-image to each tile.
+ * @param[in] image The image content of the imageActor for transition
+ */
+void CubeTransitionEffect::PrepareTiles( Image image )
 {
   // Fit the image to view area, while keeping the aspect; FitKeepAspectRatio(imageSize, viewAreaSize)
-  ImageAttributes attributes( image.GetAttributes() );
-  float scale = std::min(  mViewAreaSize.width / attributes.GetWidth(), mViewAreaSize.height / attributes.GetHeight() );
-  Vector2 imageSize(attributes.GetWidth()*scale, attributes.GetHeight()*scale);
+  float scale = std::min(  mViewAreaSize.width / image.GetWidth(), mViewAreaSize.height / image.GetHeight() );
+  Vector2 imageSize(image.GetWidth()*scale, image.GetHeight()*scale);
 
   mFullImageCreator.SetEffectImage(image);
   mFullImageCreator.SetRegionSize(mViewAreaSize, imageSize);
@@ -325,9 +353,9 @@ void CubeTransitionEffect::OnImageLoaded(Image image)
       mTiles[mContainerIndex][idx].SetPixelArea( pixelArea );
     }
   }
-  mIsImageLoading = false;
 }
 
+
 void CubeTransitionEffect::OnTransitionFinished(Animation& source)
 {
   mRoot.SetVisible(false);
@@ -345,6 +373,26 @@ Toolkit::CubeTransitionEffect::TransitionCompletedSignalType& CubeTransitionEffe
   return mTransitionCompletedSignal;
 }
 
+bool CubeTransitionEffect::DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor )
+{
+  Dali::BaseHandle handle( object );
+
+  bool connected( true );
+  Toolkit::CubeTransitionEffect cubeTransitionEffect = Toolkit::CubeTransitionEffect::DownCast( handle );
+
+  if( 0 == strcmp( signalName.c_str(), SIGNAL_TRANSITION_COMPLETED ) )
+  {
+    cubeTransitionEffect.TransitionCompletedSignal().Connect( tracker, functor );
+  }
+  else
+  {
+    // signalName does not match any signal
+    connected = false;
+  }
+
+  return connected;
+}
+
 } // namespace Internal
 
 } // namespace Toolkit