#include "cube-transition-effect-impl.h"
// EXTERNAL INCLUDES
+#include <cstring> // for strcmp
#include <dali/public-api/common/stage.h>
-#include <dali/public-api/images/image-attributes.h>
+#include <dali/public-api/images/buffer-image.h>
+#include <dali/public-api/object/type-registry.h>
+#include <dali/devel-api/object/type-registry-helper.h>
#include <dali/public-api/render-tasks/render-task-list.h>
namespace Dali
namespace Internal
{
+namespace
+{
+
+// Setup properties, signals and actions using the type-registry.
+DALI_TYPE_REGISTRATION_BEGIN( Toolkit::CubeTransitionEffect, Dali::BaseHandle, NULL );
+
+DALI_SIGNAL_REGISTRATION( Toolkit, CubeTransitionEffect, "transition-completed", SIGNAL_TRANSITION_COMPLETED )
+
+DALI_TYPE_REGISTRATION_END()
+
+}
+
const Vector4 CubeTransitionEffect::FULL_BRIGHTNESS( 1.0f, 1.0f, 1.0f, 1.0f );
const Vector4 CubeTransitionEffect::HALF_BRIGHTNESS( 0.5f, 0.5f, 0.5f, 1.0f );
(-mViewAreaSize.height + mTileSize.height) * 0.5f,
-mTileSize.width * 0.5f );
- Image placeHolder = BitmapImage::WHITE();
+ Image placeHolder = BufferImage::WHITE();
for( unsigned int y = 0; y < mNumRows; y++ )
{
float positionY = y * mTileSize.height + basePosition.y;
// helper actor to create a off-screen image using shader effect
mEmptyImage = ImageActor::New( placeHolder );
- mEmptyImage.SetSize(Stage::GetCurrent().GetSize());
+ mEmptyImage.SetResizePolicy( ResizePolicy::FILL_TO_PARENT, Dimension::ALL_DIMENSIONS );
mEmptyImage.SetParentOrigin( ParentOrigin::CENTER );
mEmptyImage.SetAnchorPoint( AnchorPoint::CENTER );
mFullImageCreator = FullAreaImageCreator::New();
return mTransitionCompletedSignal;
}
+bool CubeTransitionEffect::DoConnectSignal( BaseObject* object, ConnectionTrackerInterface* tracker, const std::string& signalName, FunctorDelegate* functor )
+{
+ Dali::BaseHandle handle( object );
+
+ bool connected( true );
+ Toolkit::CubeTransitionEffect cubeTransitionEffect = Toolkit::CubeTransitionEffect::DownCast( handle );
+
+ if( 0 == strcmp( signalName.c_str(), SIGNAL_TRANSITION_COMPLETED ) )
+ {
+ cubeTransitionEffect.TransitionCompletedSignal().Connect( tracker, functor );
+ }
+ else
+ {
+ // signalName does not match any signal
+ connected = false;
+ }
+
+ return connected;
+}
+
} // namespace Internal
} // namespace Toolkit