{
}
-TextureUploadObserver::TextureInformation::TextureInformation(ReturnType returnType, int32_t textureId, uint32_t frameCount, uint32_t interval)
+TextureUploadObserver::TextureInformation::TextureInformation(ReturnType returnType, int32_t textureId, TextureSet textureSet, uint32_t frameCount, uint32_t interval)
: returnType(returnType),
textureId(textureId),
- textureSet(),
+ textureSet(textureSet),
useAtlasing(false),
atlasRect(Vector4::ZERO),
preMultiplied(false),