{
}
-TextureUploadObserver::TextureInformation::TextureInformation(const ReturnType returnType, const int32_t textureId, TextureSet textureSet, const uint32_t frameCount, const uint32_t interval)
+TextureUploadObserver::TextureInformation::TextureInformation(const ReturnType returnType, const int32_t textureId, TextureSet textureSet, const uint32_t frameCount, const uint32_t interval, const bool preMultiplied)
: returnType(returnType),
textureId(textureId),
textureSet(textureSet),
- preMultiplied(false),
+ preMultiplied(preMultiplied),
pixelBuffer(),
url(),
frameCount(frameCount),