*
* @pre The glyphs per character table needs to be created first.
*
+ * @param[in] startIndex The character from where the conversion table is created.
+ * @param[in] startGlyphIndex The glyph from where the conversion table is created.
* @param[in] numberOfCharacters The number of characters.
*/
- void CreateCharacterToGlyphTable( Length numberOfCharacters = 0u );
+ void CreateCharacterToGlyphTable( CharacterIndex startIndex,
+ GlyphIndex startGlyphIndex,
+ Length numberOfCharacters );
/**
* @brief Creates an array containing the number of glyphs per character.
*
+ * @param[in] startIndex The character from where the table is created.
+ * @param[in] startGlyphIndex The glyph from where the conversion table is created.
* @param[in] numberOfCharacters The number of characters.
*/
- void CreateGlyphsPerCharacterTable( Length numberOfCharacters = 0u );
+ void CreateGlyphsPerCharacterTable( CharacterIndex startIndex,
+ GlyphIndex startGlyphIndex,
+ Length numberOfCharacters );
/**
* @brief Retrieves glyphs in the given buffer.
const Vector2& GetNaturalSize() const;
/**
- * @brief Sets the text's actual size after it has been laid out.
+ * @brief Sets the text's layout size.
*
* @param[in] size The text's size.
*/
- void SetActualSize( const Vector2& size );
+ void SetLayoutSize( const Vector2& size );
/**
- * @brief Retrieves the text's actual size after it has been laid out.
+ * @brief Retrieves the text's layout size.
*
* @return The text's size.
*/
- const Vector2& GetActualSize() const;
+ const Vector2& GetLayoutSize() const;
/**
* @brief Set the text's color
private:
Size mNaturalSize; ///< Size of the text with no line wrapping.
- Size mActualSize; ///< Size of the laid-out text considering the layout properties set.
+ Size mLayoutSize; ///< Size of the laid-out text considering the layout properties set.
// Caches to increase performance in some consecutive operations.
LineIndex mCachedLineIndex; ///< Used to increase performance in consecutive calls to GetLineOfGlyph() or GetLineOfCharacter() with consecutive glyphs or characters.