*
* @param[in] width The width in pixels of the outline, 0 indicates no outline
*/
- void SetOutlineWidth( float width );
+ void SetOutlineWidth( unsigned int width );
/**
* @brief Retrieves the width of an outline
*
* @return The width of the outline.
*/
- float GetOutlineWidth() const;
+ unsigned int GetOutlineWidth() const;
protected:
Size mControlSize; ///< The size of the UI control.
Vector2 mShadowOffset; ///< Offset for drop shadow, 0 indicates no shadow
float mUnderlineHeight; ///< Fixed height for underline to override font metrics.
- float mOutlineWidth; ///< Width of outline.
+ unsigned int mOutlineWidth; ///< Width of outline.
float mShadowBlurRadius; ///< Blur radius of shadow, 0 indicates no blur.
private: