return VisualModelPtr( new VisualModel() );
}
-void VisualModel::SetGlyphs( const GlyphInfo* glyphs,
- const CharacterIndex* characterIndices,
- const Length* charactersPerGlyph,
+void VisualModel::SetGlyphs( const GlyphInfo* const glyphs,
+ const CharacterIndex* const characterIndices,
+ const Length* const charactersPerGlyph,
Length numberOfGlyphs )
{
if( 0u == numberOfGlyphs )
memcpy( glyphsPerCharacter, mGlyphsPerCharacter.Begin() + characterIndex, numberOfCharacters * sizeof( Length ) );
}
-void VisualModel::SetGlyphPositions( const Vector2* glyphPositions,
+void VisualModel::SetGlyphPositions( const Vector2* const glyphPositions,
Length numberOfGlyphs )
{
if( 0u == numberOfGlyphs )