memcpy(glyphPositions, mGlyphPositions.Begin() + glyphIndex, numberOfGlyphs * sizeof(Vector2));
}
+Length VisualModel::GetTotalNumberOfLines() const
+{
+ return mLines.Size();
+}
+
void VisualModel::GetNumberOfLines(GlyphIndex glyphIndex,
Length numberOfGlyphs,
LineIndex& firstLine,