return mActualSize;
}
+void VisualModel::SetShadowOffset( const Vector2& shadowOffset )
+{
+ mShadowOffset = shadowOffset;
+}
+
+void VisualModel::SetShadowColor( const Vector4& shadowColor )
+{
+ mShadowColor = shadowColor;
+}
+
+const Vector2& VisualModel::GetShadowOffset() const
+{
+ return mShadowOffset;
+}
+
+const Vector4& VisualModel::GetShadowColor() const
+{
+ return mShadowColor;
+}
+
+
VisualModel::~VisualModel()
{
}